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Unreal Engine Materials Guide: Setting Up Architectural SurfacesNVIDIA Earth-2’s StormScope EU Delivers 10-Minute Cloud Forecasts for EuropeNVIDIA Cosmos expands with new data and training tools for world modelsHow to Set Up a Web Panel for an Architectural Scene with Unreal Engine Remote ControlHow to Import and Update Datasmith Content in Unreal EngineGround of Descent: A Proposal for an Underground Arts Center in BurgasCreate a Reusable Fresnel Effect with an Unreal Engine Material FunctionBlender Mesh-to-Volume Conversion: Voxel and Resolution SettingsPreparing Architectural Drawings and Exporting PDFs with Make2D in Rhino 8Substance 3D Painter 12.2 Is Out: Cage Painting and Selection Tools Updated

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Latest news

Fresh from the newsroom, updated every hour.

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Tips & Guides

Archicad 28 Railing Settings: A Guide to Inner Posts and Rail Fixings

Graphisoft’s Archicad 28 help documentation explains how to position inner posts in railing patterns and distribute rail fixings. This guide brings together the key settings for controlling panel spacing and fixing placement.

21 October 20265 min read
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Tutorials

Architectural video generation with Gemini Omni Flash: a prompt guide

Gemini Omni Flash supports generating short videos from text and images, as well as refining results over multiple turns. This guide turns the prompt design principles in the source materials into practical steps for architectural visualization workflows.

21 October 20266 min read
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Tutorials

Automating the Unreal Engine Editor with Python: A Step-by-Step Guide

Python scripts can automate tasks such as asset management and level editing in Unreal Editor. This guide covers plugin setup, ways to run code, and important limitations.

21 October 20265 min read
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Tips & Guides

Houdini Vellum guide: Fabric and soft-body simulation

Based on SideFX’s official documentation, this guide explains step by step how to choose constraint types, connect geometry, and configure the solver for fabric and soft-body simulations in Houdini Vellum.

21 October 20264 min read
A contemporary interior visualization with a painterly look created using brush texturesAI image
3D Software

YMA Painterly Brings a Painterly Look to 3D in Houdini and Cinema 4D

Theo Daley’s YMA Painterly collection aims to give 3D models a painterly look with 12 shaders for Cinema 4D and Houdini. The tools are available in Redshift and Octane editions.

21 October 20262 min read
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Tips & Guides

Visual References and Scaled Modeling in Rhino 8: 7 Steps

In Rhino 8, the Picture command places a bitmap on a planar surface that preserves its proportions, while the Scale tools let you resize selected objects along one, two, or three axes. This guide covers the basic steps for managing a reference image and model dimensions together.

21 October 20264 min read
OpenAI models are coming to Google Cloud
AI Models

OpenAI Models Are Coming to Google Cloud Model Garden, Alongside Codex

OpenAI and Google Cloud will bring OpenAI models and Codex workflows to Google Cloud Model Garden. Enterprise customers will be able to make purchases through Marketplace, with general availability expected to begin in the coming weeks.

21 October 20262 min read
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Tips & Guides

Unreal Engine Landscape Grass: A guide to adding grass to paintable terrain

Unreal Engine’s official documentation explains how to add grass to a Landscape using material layers and define areas by painting them. The guide covers everything from setting up Grass Type to managing performance.

21 October 20264 min read
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3D Software

Fumaris for Blender: Real-Time GPU Smoke and Fire Simulation

Venous FX’s Fumaris add-on for Blender runs smoke and fire simulations on the GPU, allowing adjustments during preview. It’s available for Blender 5.2 and later on Windows, Linux, and macOS.

21 October 20262 min read
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Tutorials

Architectural Image Generation with Nano Banana 2.1: A Step-by-Step Prompt Guide

This guide explains how to create architectural concept images and edit existing visuals with text using Nano Banana 2.1 in the Gemini API, with example prompts. Model selection and key considerations are also covered step by step.

21 October 20266 min read
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AI Models

NVIDIA Agent Toolkit expands with a new enterprise data layer

NVIDIA has added Agent Knowledge Foundation to Agent Toolkit, aiming to turn company data into information that agents can work with. The update brings together data, models and security components.

21 October 20262 min read
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Hardware

Google Cloud A5X General Availability Planned for Next Month

NVIDIA announced that Google Cloud plans to make Vera Rubin-based A5X instances generally available next month. The infrastructure targets AI training, inference and large-scale reinforcement learning workloads.

21 October 20263 min read
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AI Models

Image, video and 3D generation models and the tools built on them.

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3D Software

Modelling, BIM and real-time software: releases and features.

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Architecture

Projects, awards, competitions and practice in architecture and interiors.

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Rendering

Render engines and visualization tools.

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Hardware

GPUs, workstations, AI accelerators and chip industry news that matter to 3D and AI work.

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Tutorials

AI and 3D software tutorials: step-by-step guides, best prompts and adapted open-source lessons.

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Tips & Guides

Step-by-step settings and workflow guides for visualizers.

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