Tips & Guides · Page 3
AI imageCreating Section Curves with Rhino 8’s Contour and Section Commands
In Rhino 8, Contour can slice objects with regularly spaced planes to produce curves, points, or hatches, while Section extracts the intersection with a single plane. This guide covers the steps and output options for both commands.
AI imageRhino 8 CageEdit Guide: Smooth, Controlled Model Deformation
CageEdit in Rhino 8 lets you smoothly deform surfaces, curves, and other objects by editing the points of a control cage. This guide explains how to create a cage and choose its region of influence and accuracy settings.
AI imageBlender Color Management: A Guide to Consistent Architectural Renders
Planning the working space, view transform and file output together in Blender improves color consistency in architectural renders. This guide covers the essentials, from texture settings to OpenEXR and HDR delivery.
AI imageRendering in Blender from the Command Line: Still Frames and Animation
Blender’s command-line options let you render a single frame or an animation without opening the interface. This guide explains the key steps in the official documentation, from output settings to image-sequence workflows.
AI imageImporting DWG and DXF into SketchUp: The Right Workflow for Architectural Drawings
SketchUp’s official documentation explains how to simplify drawings and choose the right import settings before bringing in DWG and DXF files. This guide outlines a clean CAD exchange workflow for architectural drawings.
AI imageV-Ray GPU in 3ds Max: Setup, Device Selection, and Compatibility Guide
According to Chaos’s official documentation, V-Ray GPU can render with a GPU in 3ds Max and can also use the CPU and GPU together. This guide explains renderer selection, device settings, performance checks, and compatibility checks.
AI imageMake2D and DWG/DXF Export in Rhino 8: An Architectural Drawing Guide
In Rhino 8, Make2D converts model edges into planar curves. This guide covers view and line options, then curve types and segment settings for DWG/DXF exports.
AI imageEnscape System Requirements: Windows GPU and Mac Compatibility Guide
Enscape’s requirements, updated on 19 March 2026, set out Windows GPU and dedicated VRAM needs, as well as the listed Mac models and CAD/BIM versions for macOS. Checking compatibility before buying is essential.
AI imageAutodesk Automation API guide: Run 3ds Max and Revit jobs in the cloud
Autodesk Automation API can run automation jobs in supported CAD engines, including 3ds Max and Revit, in the cloud. This guide explains key workflows from the Version 3 documentation for architecture and visualization teams.
AI imageArchitecture Drawing Prize 2026: 11 drawings shortlisted
The Architecture Drawing Prize 2026 shortlist brings together 11 drawings selected from 168 entries worldwide. The overall winner will be announced in early 2027, and the shortlist also includes the hand-drawn category prize.

Salt Research Opens Access to Photos of Turkey’s Industrial Heritage
Salt Research has added photographs of factories from Turkey’s industrial heritage to its online archive. A presentation at Salt Galata focuses on the architectural history of factory buildings.
AI imageReduce Texture Repetition in Corona: Mapping Randomizer and Multi Map Guide
Corona’s Mapping Randomizer, Multi Map and Mix Map tools can vary texture position, scale, color or blending. This guide explains how to use them on wood, brick and foliage surfaces.
AI imageRhino 8 Worksession Guide: Split Large Projects Across Your Team
Rhino 8’s Worksession feature lets multiple people work on the same project by splitting large models across separate files. This guide explains how to attach files, choose the active model, refresh references, and manage reference geometry.
AI imageRevit View Filters: A Guide to Color and Visibility in Architectural Drawings
In Revit, view filters let you find elements by parameter values or predefined selections, then adjust their visibility and graphics. This guide explains the filter types and workflows documented for Revit 2024.
AI imageArchitectural Modeling in SketchUp: Push/Pull, Sections and Scenes
SketchUp’s official documentation explains how to create volumes with Push/Pull, reveal the inside of a model with section planes, and save different views as scenes. This guide brings the tools together in an architectural presentation workflow.
AI imageRhino 8 Patch Command: A Guide to Creating Surfaces from Curves and Points
Rhino 8’s Patch command creates surfaces from curves, meshes, point objects, and point clouds. This guide explains how to use its key settings and History links in the modeling process.
AI imageUnreal Engine Landscape Spline guide: Shape roads and paths to terrain
Landscape Splines in Unreal Engine let you create roads, paths and fence lines that follow the terrain, then shape them while keeping them editable. This guide explains how to create splines, assign meshes and change terrain elevation.
AI imageCreating a Quantity and Material Takeoff Schedule in Revit: Step-by-Step Guide
Transferring element and material data into Revit schedules lets you create clearer quantity takeoffs by choosing fields, applying filters, and grouping data. This guide brings together instructions from the Revit 2024 and Revit LT 2023 documentation.
AI image3ds Max 2025 Viewport Guide: Organize Views in Architectural Scenes
Autodesk’s 3ds Max 2025 documentation explains how to change the viewport layout, switch between views, and adjust object display. This guide adapts those options to architectural modeling workflows.
AI imageRhino 8 Layout Guide: Creating Scaled Sheets and Detail Views
In Rhino 8, Layout lets you arrange model views on a print sheet and add scaled detail viewports. This guide covers creating sheets, adjusting details, managing visibility, and preparing output.
AI imageArchitectural Camera and Compositing in Blender: 8 Steps for Interior Renders
Blender’s official manual describes camera and compositing features for setting up framing, color grading architectural visuals, and saving them in a suitable format. This guide adapts those settings to interior workflows.
AI imageCryptomatte and EXR workflow in V-Ray for SketchUp: A step-by-step guide
Cryptomatte and render elements in V-Ray for SketchUp help you selectively edit images during compositing. This guide explains the steps, from saving multichannel EXRs to converting VRIMG files.
AI imageUnreal Engine Take Recorder Guide: Recording Animation and Cameras
Unreal Engine’s Take Recorder lets you record scene actors, cameras, and Live Link sources, then edit the results in Sequencer. This guide covers the core workflow, from enabling the plugin to reviewing recordings.
AI imageTwinmotion Cloud Sharing Guide: Uploading, Updating, and Access
Twinmotion Cloud lets you share Presentations and Panorama Sets over the web. This guide covers uploading content, managing links and QR codes, secure sharing, updates, and preparing for cloud limits.