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Tutorials · Page 11

Architectural visualization of a contemporary facade designed with repeated modulesAI image
Tutorials

Place Repeated Geometry on Points with Blender Geometry Nodes

Blender’s official manuals explain that the Instance on Points node creates geometry instances at point positions. This guide covers the node’s basic use for architectural modeling and visualization.

18 October 20265 min read
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Tutorials

Volumetric Fog and Smoke in Blender: Getting Started with Volume Scatter

Blender’s Volume Scatter node simulates light scattering as it passes through volumes such as fog or smoke. This guide covers the basic node connections, density and anisotropy settings, and what to watch for when using mesh volumes.

18 October 20265 min read
Procedural architectural model featuring repeated facade elementsAI image
Tutorials

Blender Geometry Nodes: Creating a Reusable Node Group

In Blender Geometry Nodes, node groups simplify complex setups by combining multiple nodes into a single unit. This guide covers creating a group, organizing its interface, and using it in other projects.

18 October 20265 min read
A contemporary apartment interior showcasing Lumen lighting and reflectionsAI image
Tutorials

Unreal Engine Lumen Setup: Lighting and Reflection Settings for Archviz

Steps for enabling Lumen in Unreal Engine 5, configuring hardware ray tracing requirements, and balancing quality and performance. This guide covers the essential settings for architectural scenes.

18 October 20265 min read
Geometric furniture evoking a collision simulation in a modern interiorAI image
Tutorials

Blender Rigid Body Physics: A Step-by-Step Guide to Collision Simulation

Blender’s Rigid Body system simulates the movement and collisions of mesh objects. This guide covers setting up Active and Passive bodies, adjusting simulation settings, and baking the cache.

18 October 20265 min read
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Tutorials

A Guide to Creating Architectural Video Prompts with Gemini Omni Flash and Veo 3.1

Gemini Omni Flash and Veo 3.1 are designed for different video-generation workflows. This guide explains how to plan short design videos by describing architecture, action, camera, and atmosphere in your prompts.

18 October 20266 min read
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Tutorials

Processing Linked Models with the Revit Automation API: A Step-by-Step Guide

This guide explains why a Revit Cloud Worksharing model may download as a ZIP and how to pass a composite design to a Revit Automation API work item. The method depends on the model’s publication date.

18 October 20265 min read
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Tutorials

A Guide to Designing Blender Workflows with Gemini API Function Calling

Gemini API function calling can turn natural-language requests into defined functions and structured parameters. This guide explains how the approach could be adapted into an automation workflow with Blender Python scripts.

18 October 20265 min read
An archviz scene showing a character model and rig controls in a contemporary interiorAI image
Tutorials

Create a Character Rig and Start Animating with Unreal Engine Control Rig

This guide explains how to create a Control Rig asset in Unreal Engine and prepare for character animation. Since Epic’s documentation does not specify version or system requirements, the scope is limited to the basic workflow.

18 October 20266 min read
Curved pipe railing and ribbon-shaped ceiling detail in a contemporary interiorAI image
Tutorials

Curve Modeling in Blender: Create Ribbons, Tubes, and Variable Profiles

Blender’s curve tools let you turn lines into ribbon and tube shapes, customize profiles, and vary scale along a curve. This guide explains the key settings and common pitfalls step by step.

18 October 20265 min read
Cinematic camera moving along a curved path in a contemporary interiorAI image
Tutorials

Move an Object Along a Curve with Blender’s Follow Path Constraint

Blender’s Follow Path Constraint can position an object or bone on a curve and move it along the path. This guide covers assigning a target curve, setting position and orientation, and controlling the animation.

17 October 20265 min read
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Tutorials

Unreal Engine World Partition and HLOD: A Setup Guide for Large Scenes

This guide walks through dividing large scenes into cells with World Partition in Unreal Engine and representing distant content with HLOD proxies. Setup options and key considerations are based on official documentation.

17 October 20265 min read
A draped curtain and soft fabric forms in a contemporary interior filled with daylightAI image
Tutorials

Blender Cloth Simulation: Pressure, Sewing and Pin Group Settings

Blender’s cloth physics can create a range of fabric behaviors using pin groups, sewing springs, internal springs and pressure settings. This guide explains the key settings with architectural visualization examples.

17 October 20265 min read
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Tutorials

How to Create Object and Material Masks in Blender with Cryptomatte

Blender Cryptomatte lets you select and mask objects or materials in a render using the compositor. This guide covers the essential workflow, from setting up passes to using the mask output.

17 October 20265 min read
A contemporary living room visualization with natural materials in soft daylightAI image
Tutorials

Architectural Image Generation with Nano Banana 2.1: 5 Prompts and a Workflow

Gemini API lets you use Nano Banana 2.1 to generate architectural and interior images or edit an existing image. This guide covers model selection, prompt writing, and five example workflows.

17 October 20266 min read
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Tutorials

Using Actions, Slots, and Keyframes in Blender: An Animation Guide

Blender’s Action and Slot system lets you organize and reuse animation data across different data-blocks. This guide explains the essentials, from keyframes and F-Curves to animation ranges.

17 October 20265 min read
A contemporary interior filled with daylight, with a green courtyard visible beyond the glassAI image
Tutorials

Preparing Gaussian Splat Files: SketchUp Tools and PLY Notes

Gaussian splats can be created with mobile, cloud-based, or desktop tools; cleaning up files before using them in SketchUp is also worth considering. Blender’s PLY import options are general-purpose, and the available sources do not confirm compatibility with splat files.

17 October 20265 min read
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Tutorials

Blender Shrinkwrap Modifier Guide: Ways to Fit a Model to a Surface

Blender’s Shrinkwrap Modifier moves an object’s vertices toward another mesh’s surface to fit the geometry to the target shape. This guide walks through the methods, key settings, and modifier order.

17 October 20265 min read
Panoramic render of a contemporary interior, viewed from the center and surrounded by the spaceAI image
Tutorials

How to Create an Architectural 360° Panorama Render in Blender Cycles

Blender’s Cycles render engine can create panoramic renders using the Equirectangular and Equiangular Cubemap Face camera types. This guide explains projection choices and output settings for architectural scenes, step by step.

17 October 20265 min read
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Tutorials

A Guide to Importing and Exporting USD and USDZ Files in Blender

This guide walks through importing USD/USDZ scenes into Blender and exporting Blender data to USD. It highlights considerations around textures, materials, animation, and version differences.

17 October 20265 min read
Benches and planters repeated in an orderly layout in a courtyardAI image
Tutorials

Blender Geometry Nodes: Instance Objects on Points and Realize Instances

In Blender Geometry Nodes, Instance on Points efficiently places geometry instances on points. Realize Instances converts them into real, individually editable geometry.

17 October 20265 min read
Architectural visualization of a contemporary residential courtyard with a sense of procedural layoutAI image
Tutorials

Getting Started with Procedural Content Generation in Unreal Engine PCG

This beginner’s guide explains how to plan for Unreal Engine’s PCG framework in architectural and visualization scenes. The steps focus on defining an area, organizing spatial data, and validating results.

17 October 20265 min read
Architectural concept image of a contemporary apartment with soft daylightAI image
Tutorials

A Guide to Architectural Image Generation and Editing with Nano Banana 2.1

Nano Banana models in the Gemini API can be used to generate images from text and edit existing visuals. This guide covers model selection, prompt writing and image-based iteration for architecture and interior design work.

16 October 20266 min read
A contemporary interior visualization highlighting color balance and layered depthAI image
Tutorials

Editing Color and Images After an Architectural Render in Blender Compositor

Blender Compositor lets you edit architectural images in a node-based workflow, combine different images and adjust colors. This guide explains the basic steps for still images and animation output.

16 October 20264 min read