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Tutorials · Page 8

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Tutorials

Architectural Video Analysis with the Gemini API: A Step-by-Step Guide

This guide explains how to summarize architectural videos and ask questions about their content with the Gemini API. It covers choosing an upload method based on file size, processing the video, and writing prompts.

25 October 20266 min read
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Tutorials

A Guide to Organizing Renders with Blender Light Linking and View Layers

This guide explains how to use Blender Light Linking to choose which objects are affected by a light and which block it to cast shadows, and how to organize scene elements into separate render layers with View Layers.

25 October 20265 min read
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Tutorials

Blender UV Unwrapping and Cycles Baking: A Step-by-Step Guide

This guide explains how to lay out mesh surfaces in a UV map in Blender and use Cycles to transfer surface information to textures. The steps focus on preparing texture, normal, and light maps for architectural models.

25 October 20265 min read
Architectural interior showing a thick wall panel and beveled furniture edgesAI image
Tutorials

A Guide to Architectural Modeling with Blender’s Solidify and Bevel Modifiers

Blender’s Solidify Modifier adds thickness to mesh surfaces, while Bevel Modifier creates controlled chamfers along edges. This guide covers how to use both modifiers in architectural models and what to watch out for.

25 October 20265 min read
An interior model and neatly arranged material samples on an architectural studio deskAI image
Tutorials

Generate Schema-Compliant JSON from Architectural Text with the Gemini API

The Gemini API can generate responses according to a specific JSON Schema. This guide covers defining a schema, writing clear prompts, and using examples to extract structured data from architectural text.

25 October 20265 min read
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Tutorials

Blender Cycles Material Settings: Displacement, Emission, and Volumes

Displacement, bump, emission sampling, and volume settings in Blender Cycles produce different visual and memory-use results. This guide explains how to evaluate the options in architectural visualization scenes.

25 October 20265 min read
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Tutorials

Architectural Visualization with Nano Banana: 5 Prompts and Editing Tips

This tutorial presents five sample prompts for creating architectural concepts and interior visuals with Nano Banana 2.1 in the Gemini API, then editing a reference image with a text prompt.

25 October 20265 min read
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Tutorials

Architectural Image Generation with Nano Banana 2.1: 5 Prompts and a Workflow

Google’s Gemini API guide recommends Nano Banana 2.1 for image generation and conversational editing. This tutorial includes five prompt examples for working with text and reference images to develop architectural concepts.

25 October 20266 min read
A contemporary interior represented by camera points and a sparse point cloudAI image
Tutorials

Align and Export 3DGS Cameras for D5 Render with RealityScan

This tutorial explains how to align video frames or photos in RealityScan, export camera transformation data as JSON and a sparse point cloud as PLY, and prepare the files for D5 Render’s 3DGS workflow.

24 October 20265 min read
Architectural visualization of a contemporary residence with a stone and glass façade at duskAI image
Tutorials

Architectural Video Generation with Gemini Omni Flash: 5 Prompts and a Workflow

Veo 3.1 Preview was discontinued in the Gemini API on 22 October 2026. This guide explains how to write clear instructions for architectural video generation and conversational editing with Gemini Omni Flash, using five example prompts.

24 October 20265 min read
Contemporary living room visualization with light oak flooring in soft daylightAI image
Tutorials

Architectural Image Generation with Nano Banana 2.1: 5 Prompts and a Workflow

Google’s Gemini API documentation explains how to generate images and edit existing ones with text using Nano Banana 2.1. This guide brings together prompt examples for architectural and interior design workflows.

24 October 20266 min read
A contemporary interior visualization featuring indirect lighting and reflectionsAI image
Tutorials

Blender Cycles Interior Rendering: Tuning Light Bounces and Noise

This guide explains how to evaluate light bounces, Fast GI Approximation options, and light clamp settings in Blender Cycles interior scenes. The goal is to balance speed and image accuracy.

24 October 20265 min read
A contemporary interior pavilion designed with flowing NURBS surfacesAI image
Tutorials

ToNURBS in Rhino 8: Convert Mesh and SubD Models to NURBS

Rhino 8’s ToNURBS command converts mesh and SubD objects into NURBS surfaces, and selected edges into NURBS curves. This guide walks through the conversion options and ways to inspect the results.

24 October 20265 min read
Architectural video frame showing a timber pavilion in the morning mistAI image
Tutorials

A Guide to Creating Architectural Video Prompts with Gemini Omni Flash

Gemini Omni Flash can generate videos from text and images and support multi-turn editing through the Gemini API. This guide explains how to build architectural scene prompts around subject, action, setting and camera movement.

24 October 20266 min read
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Tutorials

A Guide to Modeling Profiles, Strips, and Pipes with Curves in Blender 5.2

Blender 5.2 documentation explains how to turn curves into strips and pipes using the Geometry panel, and how to use Bevel, Taper, profiles, and editing tools. This guide adapts these options for architectural modeling workflows.

24 October 20265 min read
Contemporary reading room concept with wooden shelves and natural daylightAI image
Tutorials

Architectural Image Generation with Nano Banana 2.1: A Prompt Guide

Google’s Gemini API documentation recommends Nano Banana 2.1 for image generation and conversational editing. This guide explains how to write clear prompts for architectural and interior concepts and refine images step by step.

24 October 20267 min read
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Tutorials

Set Up Environment Lighting with HDRI and a Mist Pass in Blender

This guide explains how to use an environment map with Environment Texture in Blender, evaluate World sampling in Cycles, and create a fog effect in the Compositor using Mist Pass data.

24 October 20265 min read
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Tutorials

Architectural Image Analysis with the Gemini API: 4 Effective Prompts and Workflows

The Gemini API can be used for tasks such as describing and classifying images, and visual question answering. This guide covers ways to upload architectural images and craft prompts for clearer results.

24 October 20265 min read
A contemporary pavilion model with its shape smoothly adjusted using a control cageAI image
Tutorials

How to Use Rhino CageEdit: A Guide to Controlled Deformation

Rhino 8’s Cage and CageEdit commands let you smoothly deform objects by editing the points of a control cage. This guide explains the basic workflow and key settings.

24 October 20265 min read
A modern interior model with realistic surfaces and distinct architectural contour linesAI image
Tutorials

Blender Grease Pencil Line Art: A guide to drawing lines in architectural scenes

Blender’s Grease Pencil Line Art modifier creates lines based on the camera view, using a scene, collection or single object as its source. This guide covers source selection, line types, chaining and baking.

23 October 20266 min read
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Tutorials

How to Write a Python Add-on in Blender: Create Your First Operator

Blender’s official guide explains how Python users can turn a script into an operator and add-on. This guide walks through the basic steps with an example that moves objects in a scene along the X axis.

23 October 20264 min read
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Tutorials

Analyze Architecture Videos with the Gemini API: A Step-by-Step Guide

This guide explains how to use the Gemini API to summarize architecture presentations, construction-site footage, and interior videos; choose the right transfer method based on file size; and ask timestamp-focused questions.

23 October 20266 min read
Contemporary interior render with soft lighting and clearly defined material texturesAI image
Tutorials

Cleaner Blender Cycles Renders: Sampling and Denoising Settings

This step-by-step guide explains how to use sample counts, adaptive sampling, and denoising settings to reduce noise in Blender Cycles. It focuses on balancing quality and render time for interior scenes.

23 October 20265 min read
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Tutorials

Snøhetta designs six distinct learning spaces for Le Rosey

Snøhetta designed six learning spaces in the Impact Space at Le Rosey boarding school in Switzerland. barth handled the engineering, fabrication and installation of custom interior elements.

23 October 20262 min read