Tutorials · Page 8
AI imageArchitectural Video Analysis with the Gemini API: A Step-by-Step Guide
This guide explains how to summarize architectural videos and ask questions about their content with the Gemini API. It covers choosing an upload method based on file size, processing the video, and writing prompts.
AI imageA Guide to Organizing Renders with Blender Light Linking and View Layers
This guide explains how to use Blender Light Linking to choose which objects are affected by a light and which block it to cast shadows, and how to organize scene elements into separate render layers with View Layers.
AI imageBlender UV Unwrapping and Cycles Baking: A Step-by-Step Guide
This guide explains how to lay out mesh surfaces in a UV map in Blender and use Cycles to transfer surface information to textures. The steps focus on preparing texture, normal, and light maps for architectural models.
AI imageA Guide to Architectural Modeling with Blender’s Solidify and Bevel Modifiers
Blender’s Solidify Modifier adds thickness to mesh surfaces, while Bevel Modifier creates controlled chamfers along edges. This guide covers how to use both modifiers in architectural models and what to watch out for.
AI imageGenerate Schema-Compliant JSON from Architectural Text with the Gemini API
The Gemini API can generate responses according to a specific JSON Schema. This guide covers defining a schema, writing clear prompts, and using examples to extract structured data from architectural text.
AI imageBlender Cycles Material Settings: Displacement, Emission, and Volumes
Displacement, bump, emission sampling, and volume settings in Blender Cycles produce different visual and memory-use results. This guide explains how to evaluate the options in architectural visualization scenes.
AI imageArchitectural Visualization with Nano Banana: 5 Prompts and Editing Tips
This tutorial presents five sample prompts for creating architectural concepts and interior visuals with Nano Banana 2.1 in the Gemini API, then editing a reference image with a text prompt.
AI imageArchitectural Image Generation with Nano Banana 2.1: 5 Prompts and a Workflow
Google’s Gemini API guide recommends Nano Banana 2.1 for image generation and conversational editing. This tutorial includes five prompt examples for working with text and reference images to develop architectural concepts.
AI imageAlign and Export 3DGS Cameras for D5 Render with RealityScan
This tutorial explains how to align video frames or photos in RealityScan, export camera transformation data as JSON and a sparse point cloud as PLY, and prepare the files for D5 Render’s 3DGS workflow.
AI imageArchitectural Video Generation with Gemini Omni Flash: 5 Prompts and a Workflow
Veo 3.1 Preview was discontinued in the Gemini API on 22 October 2026. This guide explains how to write clear instructions for architectural video generation and conversational editing with Gemini Omni Flash, using five example prompts.
AI imageArchitectural Image Generation with Nano Banana 2.1: 5 Prompts and a Workflow
Google’s Gemini API documentation explains how to generate images and edit existing ones with text using Nano Banana 2.1. This guide brings together prompt examples for architectural and interior design workflows.
AI imageBlender Cycles Interior Rendering: Tuning Light Bounces and Noise
This guide explains how to evaluate light bounces, Fast GI Approximation options, and light clamp settings in Blender Cycles interior scenes. The goal is to balance speed and image accuracy.
AI imageToNURBS in Rhino 8: Convert Mesh and SubD Models to NURBS
Rhino 8’s ToNURBS command converts mesh and SubD objects into NURBS surfaces, and selected edges into NURBS curves. This guide walks through the conversion options and ways to inspect the results.
AI imageA Guide to Creating Architectural Video Prompts with Gemini Omni Flash
Gemini Omni Flash can generate videos from text and images and support multi-turn editing through the Gemini API. This guide explains how to build architectural scene prompts around subject, action, setting and camera movement.
AI imageA Guide to Modeling Profiles, Strips, and Pipes with Curves in Blender 5.2
Blender 5.2 documentation explains how to turn curves into strips and pipes using the Geometry panel, and how to use Bevel, Taper, profiles, and editing tools. This guide adapts these options for architectural modeling workflows.
AI imageArchitectural Image Generation with Nano Banana 2.1: A Prompt Guide
Google’s Gemini API documentation recommends Nano Banana 2.1 for image generation and conversational editing. This guide explains how to write clear prompts for architectural and interior concepts and refine images step by step.
AI imageSet Up Environment Lighting with HDRI and a Mist Pass in Blender
This guide explains how to use an environment map with Environment Texture in Blender, evaluate World sampling in Cycles, and create a fog effect in the Compositor using Mist Pass data.
AI imageArchitectural Image Analysis with the Gemini API: 4 Effective Prompts and Workflows
The Gemini API can be used for tasks such as describing and classifying images, and visual question answering. This guide covers ways to upload architectural images and craft prompts for clearer results.
AI imageHow to Use Rhino CageEdit: A Guide to Controlled Deformation
Rhino 8’s Cage and CageEdit commands let you smoothly deform objects by editing the points of a control cage. This guide explains the basic workflow and key settings.
AI imageBlender Grease Pencil Line Art: A guide to drawing lines in architectural scenes
Blender’s Grease Pencil Line Art modifier creates lines based on the camera view, using a scene, collection or single object as its source. This guide covers source selection, line types, chaining and baking.
AI imageHow to Write a Python Add-on in Blender: Create Your First Operator
Blender’s official guide explains how Python users can turn a script into an operator and add-on. This guide walks through the basic steps with an example that moves objects in a scene along the X axis.
AI imageAnalyze Architecture Videos with the Gemini API: A Step-by-Step Guide
This guide explains how to use the Gemini API to summarize architecture presentations, construction-site footage, and interior videos; choose the right transfer method based on file size; and ask timestamp-focused questions.
AI imageCleaner Blender Cycles Renders: Sampling and Denoising Settings
This step-by-step guide explains how to use sample counts, adaptive sampling, and denoising settings to reduce noise in Blender Cycles. It focuses on balancing quality and render time for interior scenes.
AI imageSnøhetta designs six distinct learning spaces for Le Rosey
Snøhetta designed six learning spaces in the Impact Space at Le Rosey boarding school in Switzerland. barth handled the engineering, fabrication and installation of custom interior elements.