Tutorials · Page 9
AI imageHow to Write a Python Add-on for Blender: Your First Operator
Blender’s official guides demonstrate how to turn Python scripts into operators and add-ons. This guide covers creating and installing a simple tool that moves scene objects, as well as rendering from the command line.
AI imageCreate an Architectural Concept Video with Gemini: A Step-by-Step Prompt Guide
Gemini Omni Flash and Veo 3.1 in the Gemini API offer options for different video-generation workflows. This guide explains how to choose a model for architectural visualization and refine prompts in stages.
AI imageRealityScan command-line guide: From photos to a 3D model
RealityScan’s official command-line documentation explains how to automate adding photos, alignment, saving projects and exporting models. This guide sets up a basic workflow using architectural and interior photos.
AI imageLight Linking in Blender: Selective Lighting for Architectural Scenes
Blender’s light linking lets you choose which objects a light illuminates, while shadow linking determines which objects block it. This guide explains how to set up and test the feature in architectural scenes.
AI imageCreate Architectural Profiles and Pipe Geometry with Blender Curves
Blender’s curve settings let you turn a simple line into strip or pipe geometry and customize its cross-section. This guide covers the essential steps for architectural modeling and common issues.
AI imageA Guide to Time-Based Simulations with Blender Geometry Nodes Simulation Zone
Simulation Zone in Blender Geometry Nodes lets you build systems that change over time by passing the result of one frame to the next. This guide covers its setup, caching, and the bake process before rendering.
AI imageArchitectural Image Generation with Nano Banana 2: 4 Prompts and a Workflow
This guide explains how to create architectural and interior concept images with Nano Banana 2, and how to edit existing images. The model is available in the Gemini API as gemini-3.1-flash-image.
AI imageBlender UV Unwrapping: A Guide to Seams and Texturing for Architectural Models
UV unwrapping in Blender defines the correspondence between 3D model surfaces and 2D images or textures. This guide walks through planning seams, checking the unwrap, and editing UVs for architectural models.
AI imageClean Edge Shading in Blender with Bevel and Weighted Normal
Blender’s Bevel and Weighted Normal modifiers help add controlled bevels to model edges and adjust surface normals. This guide explains how to use both tools together through architectural modeling examples.
AI imageDistribute Architectural Elements with Blender Geometry Nodes
With Instance on Points in Blender Geometry Nodes, you can place geometry on points, while Duplicate Elements and Duplicate Index let you create repeated arrays. This guide explains how to use both nodes through architectural examples.
AI imageSampling Along Curves with Blender Geometry Nodes: A Sample Curve Guide
This guide explains how to work with position, direction, and length data along curves using the Sample Curve and Spline Parameter nodes in Blender Geometry Nodes. It also covers points to consider when working with multiple splines and Bézier/NURBS curves.
AI imageAnalyze Architectural Videos with the Gemini API: A Step-by-Step Guide
The Gemini API can summarize videos, answer questions about their content, and provide information tied to timestamps. This guide explains how to process architectural and interior videos according to file size and verify the results.
AI image3ds Max'ta Shell, Kamera ve MassFX Rigid Body ile Sunum Sahnesi Hazırlama Rehberi
This guide explains step by step how to use the Shell modifier, the Create Camera From View command, and the MassFX_RBody modifier via MAXScript for architectural presentation scenes in 3ds Max.
AI image3D Model Generation from a Single Image with Hunyuan3D 2.1: Setup and Usage Guide
Tencent's open-source Hunyuan3D 2.1 model can generate a PBR-textured 3D mesh from a single image. This guide walks through the usage steps from installation to the Gradio interface.
AI imageUsing point clouds in Twinmotion: import and sharing guide
Twinmotion lets you import laser scan point clouds in .e57, .las/.laz, .xyz, .txt and .pts formats as scene objects, work with them using shadow-light and section tools, and share them through Twinmotion Cloud.
AI imageSetting up ComfyUI and SwarmUI with cloud GPUs: a RunPod and Massed Compute guide
For those whose local graphics card can't handle AI image/video generation models, this guide walks through setting up ComfyUI and SwarmUI on RunPod or Massed Compute cloud GPU services, downloading models, and using multiple GPUs.
AI imageCreating Architectural Curve Objects in Blender with Add Curve: Extra Objects
The Add Curve: Extra Objects add-on bundled with Blender lets you add parametric curves like spirals, helices and torus knots with a single click; this guide walks through how to use the add-on in architectural visualization step by step.
AI imageTransferring a 3ds Max model to D5 Render: a guide to live sync with D5 Converter
This tutorial walks step by step through moving 3ds Max scenes into D5 Render, both via direct file import and via live synchronization using the D5 Converter plugin.
AI imageCreating landscapes in 3ds Max: a step-by-step guide to Forest Pack and Chaos Scatter
This guide walks 3ds Max users through scattering plants, objects and crowds with the Forest Pack and Chaos Scatter plugins, covering everything from installation to advanced clustering settings.
AI imageArchitectural visualization with Nano Banana 2: best prompt techniques and tips
Google's Nano Banana image generation models, offered through the Gemini API, can be used to produce architectural exterior, interior and presentation visuals. This guide explains the differences between the four models and provides architecture-specific sample prompts with English explanations.
AI image3D Space Scanning with Gaussian Splatting: Tools and Steps for SketchUp
SketchUp's Gaussian Splats extension is for viewing only; a third-party tool is needed to generate .ply, .splat, or .spz files. This guide walks through mobile, desktop, and AI-based options step by step.
AI imageInterior design with Runway Gen-4 References: a step-by-step prompt guide
Runway's Gen-4 Image and References tools make it possible to add different furniture images to a single interior photo, producing realistic design alternatives.
AI imageArchitectural Rendering with FLUX 3 Image: Text-to-Image, Editing and Reference Techniques
Black Forest Labs' FLUX 3 Image API offers text-to-image generation, editing existing images, merging multiple references, and composition control via bounding boxes—all through a single endpoint. This guide walks through step-by-step usage with architectural and interior examples.
AI imageArchitectural visual generation with Wan 2.2 and FLUX Krea Dev: setup and prompt guide
The open-source Wan 2.2 video model and FLUX Krea Dev image model can be installed with one click via SwarmUI and ComfyUI to try out generating concept images and short animations for architectural presentations.