Tutorials · Page 7
AI imageArchitectural Image Generation with Nano Banana: API, Prompts and Editing
Google’s Gemini API documentation explains how to generate images from text and edit reference images with text using Nano Banana. This guide covers model selection and sample prompts for architectural concept work.
AI imageUsing Alembic in Blender: Importing and Exporting Animated Scenes
This guide covers the basic steps for importing and exporting Alembic files in Blender. It explains how animated geometry, sampling, hierarchy, and time settings affect the transfer.
AI imageArchitectural Image Generation with the GPT Image API: A Step-by-Step Guide
This guide explains how to generate architectural images from text, edit existing visuals, and analyze image inputs using GPT Image models. The example prompts focus on concept design and interiors.
AI imageHow to Use Blender’s Lattice Modifier: Deform Architectural Models Without Damage
Blender’s Lattice Modifier deforms objects according to the shape of a Lattice object. This guide covers setting up the modifier, limiting its influence and key considerations for architectural modeling workflows.
AI imageHow to Edit Animation Curves in Blender: Keyframes and Graph Editor
Blender’s Graph Editor lets you inspect and edit animation curves between keyframes. This guide covers the basics for managing motion timing and transitions more deliberately in architectural animations.
AI imageBlender Cloth Simulation: Pinning, Sewing Springs and Pressure
Blender’s cloth settings let you control different behaviors, including pinning, sewing springs, internal springs and pressure. This guide explains what the options do and how to use them in architectural visualization projects.
AI imageA Guide to Architectural Image Generation and Render Editing with Nano Banana 2.1
Google’s Gemini API documentation demonstrates text-to-image generation and image editing with text instructions using Nano Banana 2.1. This guide walks through prompt preparation and the revision process for architectural visuals.
AI imageSelecting Objects and Checking Faulty Geometry in Rhino 8: Step by Step
This tutorial explains different ways to select objects and sub-objects in Rhino 8, followed by geometry checks using the Check and SelBadObjects commands. The goal is to make selections more controlled while working on a model and inspect potential structural issues.
AI imageTurn an Architectural Image into Video with Veo 3.1: A Step-by-Step Guide
This guide explains how to create a short video from an architectural image with Veo 3.1. Steps such as preparing the first frame, describing motion, and choosing an API are based on information published by Google.
AI imageBlender Image Texture and Coordinate Selection for Architectural Models
Learn how to choose coordinates for image textures on architectural models using Blender’s Texture Coordinate and Image Texture nodes. Explore step by step when UV, Generated, Object, and Box options are useful.
AI imageArchitectural Image Generation and Editing with Nano Banana 2.1
This guide explains how to use Nano Banana 2.1 in the Gemini API to generate architectural and interior images or edit an existing image using text. The model is accessed through the Gemini API.
AI imageCreate Interior Images with Nano Banana 2.1: A Step-by-Step Prompt Guide
Nano Banana 2.1 lets you generate images with text and edit existing images through the Gemini API. This guide walks through prompts and the basic API workflow for architecture and interior design, step by step.
AI imageUnreal Engine Modeling Mode: A Guide to Creating and Editing 3D Geometry
Unreal Engine’s Modeling Mode tools let you create and edit geometry directly in the editor. This guide explains the initial setup, basic mesh operations and how to apply changes in a controlled way.
AI imageBlender Geometry Nodes Realize Instances: A Guide to Using It Correctly and Efficiently
Realize Instances in Blender Geometry Nodes converts instances into actual geometry data. This guide explains when to use the node, how its Selection and Depth inputs work, and how to maintain performance.
AI imageCreating an Architectural Presentation Video with Veo 3.1: Prompt Steps
Veo 3.1 can generate 8-second videos with native audio through the Gemini API. This guide covers prompt writing for architectural visualization and interior presentations, guiding generation with frames, and key requirements.
AI imageProcedural Environment Generation with Unreal Engine PCG: A Beginner’s Guide
Unreal Engine’s PCG framework enables procedural content such as buildings and environments to be created with node graphs. This guide covers the required plugins, creating your first graph, and the basics of controlling its output.
AI imageHow to Use Blender Follow Path: Animate a Camera or Object Along a Curve
Blender’s Follow Path constraint positions an object or bone on a curve and moves it along the path. This guide covers setting up a camera path, controlling position and aligning orientation.
AI imageRigid Body Simulation in Blender: Setting Up Active and Passive Objects
Blender rigid body simulation can create motion in the position and orientation of solid objects. This guide covers the basic setup, from active and passive objects to world settings and baking the cache.
AI imageArchitectural Image Generation with Nano Banana 2.1: Prompt and Editing Guide
This guide explains how to generate architectural and interior images with Nano Banana 2.1 in the Gemini API, edit an existing image with text instructions, and refine prompts step by step.
AI imageUsing Attribute Nodes with the Blender Node Attribute List Add-on
This guide covers the Named Attribute List panel and node-adding shortcuts in Blender’s Node Attribute List add-on. It also explains attribute types, domains, and the limits of transferring data to different geometry.
AI imageBlender Python API guide: Automate scene objects and operators
Blender’s Python API lets you create and edit scene objects and run operators with code. Drawing on examples from the official documentation, this guide explains the basic steps and how to check context.
AI imageHow to Use SketchUp Styles: A Step-by-Step Guide to Presenting Models
SketchUp Styles affect how a design is perceived by changing the appearance of a model’s edges, faces and background. This guide walks you through choosing a style, saving it in a model, and applying formatting in LayOut.
AI imageImporting and Exporting USD in Blender: A Step-by-Step Guide for Architectural Scenes
This guide explains Blender’s official USD import and export options step by step for architectural scene workflows. It also covers limitations to watch for when transferring geometry, materials, animation, and USDZ textures.
AI imageHow to Create Line-Art Renders of Architectural Scenes with Blender Freestyle
Blender Freestyle creates line-art views from contours, edges, and material boundaries in 3D scenes. This guide explains how to configure Line Sets and line styles for architectural visuals.