Tutorials · Page 6
AI imageSANAA Exhibition Opens in Taichung: 30 Years of Work and Process Models
Organized by the Taichung Art Museum, the SANAA exhibition will open on 30 January 2027 at Taichung Green Museumbrary. Drawings, models and archival documents will explore 30 years of work by the practices.
AI imageMaterial Settings for Architectural Scenes with Blender Python: 5 Steps
Blender’s Python API lets you adjust existing materials’ roughness, metallic values, and transparency methods with code. This guide walks through essential material settings for architectural scenes, step by step.
AI imagePreparing an Architectural Scene in Unreal Engine with Nanite and Virtual Shadow Maps
This guide explains how to enable Nanite for supported models in Unreal Engine 5 and match Virtual Shadow Maps to your scene. It also covers considerations and limitations for dense geometry, shadow quality, and performance.
AI imageBlender Curve Modeling: Create Architectural Profiles Along a Path
Blender curves let you turn lines into strips or tubes and adjust their cross-sections and scale. This guide walks through the core curve workflow for architectural modeling and visualization.
AI imageArchitectural Image Generation with Gemini Nano Banana 2.1: A Prompt Guide
Nano Banana 2.1 in the Gemini API can generate images from text and edit images through conversational prompts. This guide offers a step-by-step method for writing clearer prompts for architectural and interior design work.
AI imageSetting Up Architectural Interior Lighting in Blender: Area Lights and Shader Tips
This guide walks through lighting an architectural interior scene in Blender with Area and Spot Lights, choosing Image Texture projections, and using the Light Path node.
AI imageHow to Write a Veo Prompt for Architectural Video: Framing, Light and Motion
Effective prompts for architectural video generation can be built by clearly describing the space, lighting, action and camera movement. However, the Gemini API preview of Veo 3.1 closed on 22 October 2026; Gemini Omni Flash is now used for video generation with the Gemini API.
AI imageBlender Bevel Shader Node Guide: Edge Highlights and Render Costs
Blender’s Bevel Shader Node can make edges stand out more clearly in the light without changing the model’s geometry. This guide walks through the Cycles requirement, key settings, and potential impact on render times.
AI imageSetting Up an Architectural Camera Workflow with Unreal Engine Cine Camera and Live Link
This guide explains how to configure a Cine Camera Actor in Unreal Engine for framing and focus, then receive camera data from an external source through Live Link. It covers menu steps and common connection issues.
AI imageGuide to Creating Architectural Concept Images with Nano Banana 2.1
Nano Banana 2.1 supports generating images from text and editing existing images with prompts via the Gemini API. This guide covers prompt-writing steps for architectural concepts and interior visualizations.
AI imageArchitectural Image Generation with Nano Banana 2.1: A Step-by-Step Prompt Guide
Google’s Gemini API documentation recommends Nano Banana 2.1 for new projects. This guide explains the steps and examples for generating architectural images and editing existing images with prompts.
AI imageA Guide to Modeling and Unwrapping UVs with Unreal Engine Modeling Mode
Unreal Engine’s Modeling Mode and UV Editor tools let you edit geometry and prepare UV maps directly in the editor. This guide walks through accessing the essential tools and the UV workflow for a model, step by step.
AI imageArchitectural Image Generation with Nano Banana 2.1: 5 Prompts and Tips
Nano Banana 2.1 can generate images from text and edit image inputs through the Gemini API. This guide covers prompt writing for architectural concepts and interior design, and how to refine results step by step.
AI imageRhino QuadRemesh Guide: Create Cleaner Quad Meshes and SubD
In Rhino 8, QuadRemesh can generate a clean quad mesh from surface, mesh, and SubD geometry. This guide explains key options, including target face count and guide curves, as well as optional SubD conversion.
AI imageHow to Export Blender Geometry Nodes Simulations to Alembic
This guide brings together the steps for caching a Blender Geometry Nodes simulation, baking it to disk, and exporting it as Alembic. This prepares you to move animated geometry into other software.
AI imageArchitectural image generation with Nano Banana 2.1: from prompting to editing
Nano Banana 2.1, featured in Google’s Gemini API guide, can generate images from text prompts and edit uploaded images. This guide covers prompt workflows for architectural and interior design projects.
AI imageImporting an Unreal Engine Scene with Datasmith: Scale and Surface Checks
This guide explains how to check scale, naming, surface orientation, lightmap UVs, lights, and physics settings in scenes imported into Unreal Engine with Datasmith. It is based on Epic’s UE 5.0, 5.1, and 5.2 documentation.
AI imageSpatial Audio in Unreal Engine: A Guide to Attenuation and Audio Volumes
Use Sound Attenuation in Unreal Engine to control how audio behaves based on distance and position, and Audio Volumes to configure reverb in different areas. This guide walks through the basic shapes, priorities, and transition options.
AI imageBlender Eevee Light Probes: Adjusting Reflections and Indirect Light Indoors
In Blender Eevee, volume and plane light probes help control indirect light and reflections indoors. This guide covers probe placement, baking, and troubleshooting common issues.
AI imageArchitectural Image Generation with Nano Banana 2.1: From Prompt to Editing
Nano Banana 2.1 in the Gemini API can be used to generate architectural images and edit reference images with text. This guide explains how to write clear prompts and iteratively refine results.
AI imageQuick Interior Preview in Blender with Viewport Render and the Glare Node
We walk you through creating still or animation previews from the active view with Workbench or EEVEE in Blender, then processing bright areas with the Glare Node in the Compositor.
AI imageAudio Analysis with the Gemini API: Turn Recordings into Text and Summaries
This guide walks through sending audio files to the Gemini API to describe, summarize, transcribe, and translate their contents. It also explains how to use the Files API for larger requests and the limit on real-time transcription.
AI imageBlender Camera Settings: Build Your Architectural Composition Step by Step
This guide explains the lens, field of view, clipping and composition guide features in Blender’s Camera data block, with a focus on architectural visualization. It covers what the settings do and what to consider when choosing them.
AI imageArchitectural Image Generation with Nano Banana 2.1: A Step-by-Step Prompt Guide
Google’s Gemini API guide explains how to generate images from text and edit existing images with text using Nano Banana models. This guide walks through the process step by step with examples for architecture and interior visualization.