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Tutorials · Page 5

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Tutorials

How to Analyze Construction Site and Interior Audio with the Gemini API

This guide adapts the process of using the Gemini API to analyze audio files and generate descriptions, summaries, transcripts, and timestamped segments for architecture and interior design workflows.

1 November 20265 min read
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Tutorials

Time-Based Setups with Blender Geometry Nodes Simulation Zone

Blender Geometry Nodes Simulation Zone lets you carry the result of one frame into the next to create setups that change over time. This guide covers how the zone works, preview caching, and the bake process before rendering.

1 November 20265 min read
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Tutorials

Using Lattice and Empty in Blender: References and Deformation

In Blender, Empty objects can serve as reference images and control handles, while the Lattice modifier can shape geometry non-destructively. This guide covers the basic workflows for both tools.

1 November 20265 min read
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Tutorials

A Guide to Stylized Architectural Rendering with 3ds Max and Arnold Toon Shader

This guide explains how to create stylized architectural visuals in 3ds Max using Arnold Toon Shader and OSL. It covers outlines, hatching and cel-shading, as well as current version information and limitations.

1 November 20265 min read
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Tutorials

Rendering in Blender from the Command Line: A Guide to Stills and Animation

Blender lets you render a still or an animation from the command line without opening the interface. This guide walks through the essential commands, output formats and key points to watch when ordering arguments.

1 November 20265 min read
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Tutorials

Cutting and Cleaning Architectural Models with Blender’s Boolean Modifier

Blender’s Boolean Modifier is used to intersect, join, and subtract objects. This guide explains solver selection and how to clean up models with the Mesh > Clean Up tools.

1 November 20265 min read
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Tutorials

Architectural Image Generation with Nano Banana 2.1: A Step-by-Step Prompt Guide

Google’s Gemini API documentation describes Nano Banana 2.1 as its main high-efficiency model for image generation and conversational editing. This guide covers how to clarify architectural image prompts and edit reference images.

1 November 20266 min read
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Tutorials

A Guide to Turning Architectural Images into JSON with the Gemini API

This guide covers how to send an architectural image to the Gemini API, analyze its contents, and format the response according to a JSON schema. It walks through image uploads, prompt preparation, and output validation.

1 November 20265 min read
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Tutorials

How to Write an Architectural Video Prompt: 5 Veo Examples and Tips

Clearly describing camera movement, lighting, space and action in architectural video prompts can help guide the result. Also consider current access options, as the Veo 3.1 Preview API has been shut down.

31 October 20266 min read
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Tutorials

Set Units and Object Position in an Architectural Scene with Blender Python

This guide, based on Blender’s Python API documentation, shows how to set the scene unit system, change an object’s position, and set the current animation frame with code. The examples are adapted for architectural modeling and visualization workflows.

31 October 20265 min read
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Tutorials

How to Animate a Camera and Object Along a Path in Blender

Blender’s Follow Path constraint lets you move objects or bones along a curve and rotate them to follow its direction. This guide covers setup, animation, and common alignment issues.

31 October 20265 min read
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Tutorials

Creating Curved Elements with Unreal Engine’s Spline Mesh Component

Unreal Engine’s Python 5.2 documentation explains how the Spline Mesh Component shapes a static mesh along a spline. This guide covers a basic workflow for curved elements using start and end points.

31 October 20264 min read
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Tutorials

How to Set Up Light Paths for Interior Rendering in Blender Cycles

The light path and object visibility options in Blender’s Cycles guide help you strike a controlled balance between quality and speed in interior renders. This guide explains the key settings step by step.

31 October 20265 min read
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Tutorials

Gemini API Function Calling: Tool Use in Architectural Workflows

Gemini API function calling lets a model identify functions and the parameters needed to use them in external systems. This guide covers the essentials, from obtaining an API key to defining a tool for architectural projects.

31 October 20265 min read
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Tutorials

Rhino 8 SubDLoft guide: Create SubD from curves and edit edges

In Rhino 8, SubDLoft is used to create SubD from curves that define a shape. This guide walks through curve preparation, loft options, and editing edge characteristics with Crease commands.

31 October 20265 min read
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Tutorials

Architectural Camera Framing in Blender: 8 Steps for Interior Renders

Blender’s camera tools let you control framing, perspective and focus in architectural scenes. This guide covers essential steps, from choosing the active camera to inspecting the camera frame before rendering an interior.

31 October 20265 min read
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Tutorials

Video Analysis with the Gemini API: A Step-by-Step Guide for Architectural Content

The Gemini API can summarize videos, answer questions about their content, and refer to specific timestamps. This guide covers input selection, prompt writing, and processing modes for architecture and interior design videos.

31 October 20265 min read
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Tutorials

Create Realistic Skies and Sunsets with Unreal Engine Sky Atmosphere

Learn how to set up the Sky Atmosphere component in Unreal Engine and pair it with a Directional Light to create skies that shift from daytime to sunset. The guide also covers light scattering and fog settings.

31 October 20264 min read
Architectural visualization showing a water feature and soft smoke in a modern interiorAI image
Tutorials

Fluid Simulation in Blender: Setting Up Smoke and Baking the Cache

Using the fluid settings in the Blender 5.2 LTS manual, you can create a source object for smoke, fire, or liquid flow, then calculate and store the simulation with a suitable cache type.

31 October 20265 min read
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Tutorials

View Layers and Lighting Control for Architectural Rendering in Blender Cycles

Blender’s official manuals explain how to keep scene elements in separate render layers with View Layers and manage lighting, shadows, and visibility settings in Cycles. This guide covers the core workflow for architectural visualization.

31 October 20264 min read
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Tutorials

Analyze Architectural Renders with the Gemini API: A Step-by-Step Guide

This tutorial covers how to send an architectural render to the Gemini API and ask the model to describe the image, classify specific elements, or answer questions about it. It also explains image submission methods and prompt design.

30 October 20265 min read
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Tutorials

Adventure Play Student Design Challenge Seeks Low-Cost Playgrounds

London Play Design’s 2026 Adventure Play Student Design Challenge is seeking ideas for playgrounds in London that volunteers can build for children using free or low-cost materials. The winning designs will be built.

30 October 20262 min read
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Tutorials

A Guide to Organizing Collections and Rendering with the Blender Python API

The Blender Python API documentation provides tools for organizing collections and nested collections, managing visibility and Line Art settings, and rendering. This guide explains the key steps for architectural scenes with examples.

30 October 20265 min read
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Tutorials

How to Import and Export PLY and Alembic Files in Blender

In Blender, PLY files can transfer static geometry and color data, while Alembic can transfer animated geometry and transformations. This guide walks through scale, axis, and export settings for both formats.

30 October 20265 min read