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Tutorials · Page 5

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Tutorials

Blender Boolean Modifier Guide: Cut, Join, and Intersect Meshes

Blender Boolean Modifier lets you non-destructively cut meshes, join them, or isolate their shared volume. This guide covers operation types, solver options, and troubleshooting steps.

13 October 20265 min read
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Tutorials

Architectural Video Generation with Gemini Omni Flash and Veo 3.1: A Step-by-Step Guide

The Gemini API offers Gemini Omni Flash for short videos and conversational editing, and Veo 3.1 for tasks such as extending scenes and generating from specific frames. This guide walks through two workflows for architectural visualization.

13 October 20265 min read
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Tutorials

Add Controlled Thickness to Mesh Surfaces with Blender Solidify Modifier

Blender Solidify Modifier adds thickness and depth to mesh surfaces. This guide walks through the differences between Simple and Complex modes, key settings, and considerations for architectural modeling.

12 October 20265 min read
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Tutorials

Tool Calling and Structured Output in the Gemini API: An Architecture Guide

The Gemini API can connect to external tools and services through function calling, while structured output formats responses according to a JSON Schema. This guide explains how to use both approaches in architecture workflows.

12 October 20265 min read
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Tutorials

Preparing for Teamwork in Revit: File Paths and Point Clouds

Revit’s official 2026 help explains paths for project templates, family templates, and point cloud files. This guide covers reviewing the relevant settings before beginning team collaboration and managing point cloud links consistently across the team.

12 October 20265 min read
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Tutorials

Architectural Video Generation with Gemini Omni Flash: Prompt and Editing Guide

Gemini Omni Flash in the Gemini API is designed to generate short videos from text and images, then refine the results through multi-turn conversational editing. This guide explains how to prepare prompts for architectural and interior visualization.

12 October 20266 min read
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Tutorials

How to Use Blender Motion Paths: Show an Animation Path Step by Step

Blender’s Motion Paths tool displays the paths animated objects and bones follow across frames. This guide walks through creating keyframes, calculating a path, and adjusting its range and display settings.

12 October 20265 min read
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Tutorials

Architectural Image Generation with Nano Banana 2.1: Prompt and Editing Guide

Nano Banana 2.1 lets you generate images from text and edit images conversationally through the Gemini API. This guide explains how to prepare prompts for architectural concepts and interior design work.

12 October 20265 min read
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Tutorials

10th Çanakkale Biennial Focuses on Ceramics, with Events Through November 20

The 10th Çanakkale Biennial, which began on October 10, has a special focus on ceramics. Events across Çanakkale include a children’s ceramics workshop scheduled for October 31.

12 October 20262 min read
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Tutorials

Blender Render Output Settings: Resolution, Framing, and FPS

The resolution, scale, pixel aspect ratio, render region, and frame rate settings in Blender’s Format panel help you prepare architectural visuals and animation output for their intended use. This guide explains the key steps.

12 October 20264 min read
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Tutorials

Blender Smoke and Fire Simulation: How to Set Up a Flow Source

Blender’s Flow object defines source behavior in liquid, smoke, and fire simulations. This guide explains the key settings, from source type and flow behavior to emission controls.

12 October 20265 min read
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Tutorials

Unreal Engine Android Packaging: A Guide to Preparing Projects as APKs

Learn how to configure the SDK, connect a device and package an Unreal Engine project for testing on Android devices or preparing for distribution. The guide also covers the AAB option alongside APKs.

12 October 20265 min read
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Tutorials

Architectural Image Generation with Nano Banana 2.1: A Prompting Guide

This guide explains how to prepare prompts to generate architectural and interior images—or edit existing ones—with Nano Banana 2.1 in the Gemini API. The examples focus on describing visual decisions clearly.

11 October 20266 min read
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Tutorials

Architectural Animation in Blender: Object Origins and Keyframes

Blender’s official manual explains how origins define an object’s rotation and scaling center, and how animation curves can be edited with greater control in architectural scenes.

11 October 20265 min read
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Tutorials

A Guide to Enhancing Architectural Renders with D5 Render AI Post-Processing

D5 Render’s AI Post-Processing tools let you enhance specific areas of renders, transfer styles, and edit sky, water, or vegetation. This guide explains the workflow and the 6,200-pixel limit.

11 October 20265 min read
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Tutorials

Blender Grease Pencil Line Art: A Guide to Drawing Lines in Architectural Scenes

Blender Grease Pencil Line Art creates a line-based look by evaluating a 3D scene from the selected camera’s perspective. This guide covers setting sources and edge types for architectural scenes, editing lines, and baking the result.

11 October 20264 min read
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Tutorials

Architectural Image Analysis with the Gemini API: 5 Prompts and a Workflow

The Gemini API can send images to a model alongside text for use cases such as description, classification, and visual question answering. This guide covers five prompts for architectural images and the basic ways to submit them.

11 October 20266 min read
Stone facade, timber details, and garden of a contemporary courtyard houseAI image
Tutorials

Architectural Image Generation with Nano Banana 2.1: A Step-by-Step Prompt Guide

We explore how to create architectural concept images and edit existing visuals using Nano Banana 2.1 and prompt design principles from Google’s Gemini API documentation.

11 October 20266 min read
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Tutorials

Distribute Plants and Objects Across Surfaces with Blender Geometry Nodes

Use the Distribute Points on Faces and Instance on Points nodes in Blender Geometry Nodes to place repeated objects across surfaces. This guide explains density, minimum distance, orientation, and stable ID settings.

11 October 20265 min read
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Tutorials

Architectural Video Generation with Gemini: Choosing a Model and Prompt

Gemini Omni Flash and Veo 3.1 support different workflows for architectural video generation with the Gemini API. This guide helps you choose a model, clarify scene descriptions, and refine prompts step by step.

11 October 20266 min read
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Tutorials

How to Place Textures in Blender with UV Project and UV Warp

Blender’s UV Project and UV Warp modifiers let you project image textures onto surfaces and transform existing UV coordinates. This guide also covers different coordinate options using the Texture Coordinate node.

11 October 20265 min read
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Tutorials

Architectural Image Generation with Nano Banana 2.1: A Prompt and Editing Guide

This guide explains how to create architectural concept images and edit reference images with Nano Banana 2.1 through the Gemini API. It covers model selection, prompt writing, and common mistakes.

11 October 20265 min read
A realistic visualization of textured surfaces in a modern interior filled with daylightAI image
Tutorials

Texture Baking in Blender Cycles: A Step-by-Step Guide

Blender’s Cycles guide to texture baking covers the workflow from preparing a UV map, target image or Color Attribute to choosing a bake type and margin settings. It explains the essential steps and common issues.

11 October 20265 min read
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Tutorials

Gemini Omni Flash and Veo Prompt Guide for Architectural Video

We adapt the prompt components in the official guides for Gemini Omni Flash and Veo to architectural visualization. Clear descriptions of the subject, motion, setting, and camera can help you communicate short video ideas more effectively.

11 October 20266 min read