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Tutorials · Page 4

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Tutorials

A Guide to Editing Surface-Bound Curves with Blender Geometry Nodes

This guide explains how to trim curves with Trim Curve and adapt them to surface changes with Deform Curves on Surface in Blender 5.2 Geometry Nodes. UV data and certain node limitations directly affect the workflow.

15 October 20265 min read
Architectural video scene showing stone and wood surfaces in a contemporary gallery filled with daylightAI image
Tutorials

Architectural Video Generation with the Gemini API: Omni Flash and Veo 3.1 Guide

The Gemini API offers Gemini Omni Flash and Veo 3.1 for video generation. This guide explains how to write clear prompts for architectural visualization and interior presentations, then refine the results iteratively.

15 October 20265 min read
Contemporary interior model created for real-time architectural visualizationAI image
Tutorials

Unreal Engine Datasmith Metadata: Using Data in Architectural Models

Datasmith can transfer object metadata from supported 3D and CAD sources into Unreal Engine. This guide covers filtering data during import, accessing it afterward with Blueprint or Python, and troubleshooting common transfer issues.

15 October 20265 min read
A calm living area with stone and wood surfaces in the morning lightAI image
Tutorials

A Guide to Creating Architectural Video Prompts with Gemini Omni Flash and Veo

Gemini Omni Flash and Veo offer different workflows for generating video from text prompts. This guide walks through how to structure subject, action, setting and camera direction for architectural and interior storytelling.

15 October 20266 min read
Real-time architectural visualization showing an interactive platform in a contemporary interiorAI image
Tutorials

Create an Interactive Architectural Scene Element with Unreal Engine Blueprint

Learn step by step how to create a reusable actor with Blueprint in Unreal Engine and trigger character movement with a collision event. This guide introduces interactive scene logic for architectural visualization projects.

15 October 20265 min read
Architectural visualization of a contemporary courtyard house featuring natural materialsAI image
Tutorials

Architectural Image Generation with Nano Banana 2.1: API Steps and Prompts

Google’s Gemini API documentation lists Nano Banana 2.1 as its current model for image generation and conversational editing. This guide covers the basic steps for trying architectural image generation through the API.

14 October 20266 min read
A contemporary interior visualization with different furniture and lighting optionsAI image
Tutorials

Create Architectural Scene Variants with Unreal Engine Variant Manager

In Unreal Engine, you can use Variant Manager to create alternative scene configurations and organize them into sets. This guide covers the essential steps, from enabling the plugin and preparing variants to applying them in the editor.

14 October 20265 min read
Contemporary interior visualization with shared lighting and color controlsAI image
Tutorials

Unreal Engine Material Parameter Collection for Shared Material Controls

In Unreal Engine, Material Parameter Collection lets you manage shared scalar and vector values across multiple materials from one place. This guide covers creating a collection, connecting it to materials, and using it with Blueprint or Sequencer.

14 October 20265 min read
Architectural visualization highlighting the contours and interior linework of a contemporary homeAI image
Tutorials

Architectural Line Rendering with Blender Freestyle: A Step-by-Step Guide

Blender Freestyle can be used to create contour and technical line views of architectural scenes. This guide covers choosing line types, marking edges, and evaluating render output.

14 October 20265 min read
Contemporary school building designed with timber and concrete on a wooded hillsideAI image
Tutorials

Timber and reclaimed concrete feature in Wilnsdorf Primary School project

BUERO BB’s Wilnsdorf Primary School and Sports Hall project in Germany was published on ArchDaily on October 14, 2026. Listed at 4,600 m², the project features timber, regional precast concrete and concrete reclaimed from a demolished viaduct.

14 October 20262 min read
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Tutorials

Blender Geometry Nodes: A Guide to Simulation Zones and Instancing

This tutorial walks through how simulation zones work over time in Blender Geometry Nodes and how instancing lets you reuse geometry. It also explains the essentials of caching, baking, and memory use.

14 October 20265 min read
Clean surfaces and soft shadows in a contemporary interior render lit by daylightAI image
Tutorials

Reducing Noise in Blender Cycles: A Sampling and Denoising Guide

Blender’s official manuals explain how to manage noise in Cycles renders with sampling and denoising settings. This guide walks through the settings and workflow step by step to help produce cleaner images.

14 October 20265 min read
Balanced camera framing in a contemporary interior filled with daylightAI image
Tutorials

Camera and framing settings for interior renders in Blender

This guide explains how to refine an interior camera frame in Blender using perspective, focal length, lens shift, and depth of field, then configure output resolution and the render region.

14 October 20265 min read
Different material options in a contemporary interior with natural lightAI image
Tutorials

A Guide to Architectural Image Generation and Editing with Nano Banana 2.1

This guide covers the steps for generating architectural concept images and editing an existing image with a text prompt using Nano Banana 2.1 in the Gemini API. It brings together the model name, sample prompts, and key considerations.

14 October 20266 min read
Architectural visualization of a contemporary reading room filled with daylightAI image
Tutorials

Architectural Image Generation with GPT Image: A Prompt and Editing Guide

The GPT Image API documentation explains how to generate new images from text prompts and edit existing visuals. This guide covers both workflows for architectural visualization with example prompts.

14 October 20266 min read
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Tutorials

Light Linking in Blender: Controlled Lighting for Architectural Scenes

Blender’s light linking lets you specify separately which objects a light illuminates and which objects cast shadows. This guide covers an interior lighting workflow and the differences between Cycles and EEVEE.

13 October 20264 min read
Boundary coordination with floor plans and a building model in an architecture studioAI image
Tutorials

How to Clean Up Invisible Area Boundaries and Separation Lines in Revit

Even when boundaries left behind by deleted area plans are invisible in Revit, they can affect how new rooms and areas connect. This guide explains how to find leftover elements using area schedules and plans.

13 October 20265 min read
Architectural visualization showing different surface materials in a modern interior filled with daylightAI image
Tutorials

How to Create and Assign a Redshift Material in Houdini Solaris

This guide covers the essential steps for creating a Redshift material in Houdini Solaris and assigning it to geometry in a USD scene. It focuses on defining the material path and managing the priority of existing assignments.

13 October 20265 min read
Texture baking workspace with an architectural model, texture samples, and detailed surfacesAI image
Tutorials

Texture Baking in Blender Cycles: Step-by-Step from UVs to Normal Maps

Blender Cycles can transfer surface, material, and lighting data to image textures. This guide covers the essential steps, from preparing UVs and a bake target to choosing a bake type and checking normal map settings and edge margins.

13 October 20265 min read
Architectural visualization of a contemporary museum gallery filled with daylightAI image
Tutorials

Architectural Video Generation with Gemini: Omni Flash and Veo 3.1 Guide

The Omni Flash and Veo 3.1 models in the Gemini API are designed for different video workflows. This guide covers prompt writing and model selection for developing short video concepts from architectural images.

13 October 20266 min read
A render of a contemporary coastal house lit by a procedural sky and atmospheric depthAI image
Tutorials

How to Set Up a Procedural Sky and Cycles Environment Lighting in Blender

This guide explains how to create a procedural sky with Sky Texture in Blender and use Cycles World settings. It also covers exposure, environment sampling and Mist Pass, with a focus on architectural visualization.

13 October 20265 min read
Textured walls and stone flooring in a contemporary interior filled with natural lightAI image
Tutorials

Creating Surface Patterns with Blender Noise Texture and Voronoi Texture

Blender’s Noise Texture and Voronoi Texture nodes create different procedural patterns. This guide explains how to choose basic settings, evaluate the outputs, and troubleshoot common pattern issues.

13 October 20265 min read
A contemporary living area with wood and stone surfaces in soft daylightAI image
Tutorials

A Guide to Creating Architectural Interior Images with Nano Banana 2.1

This guide offers practical prompt examples for creating architectural interior concept images and editing existing visuals with text using Nano Banana 2.1 in the Gemini API. It also covers the model and basic usage requirements.

13 October 20266 min read
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Tutorials

Blender UV Unwrapping Guide: Reduce Texture Stretching with Seams

In Blender, UV unwrapping maps a 3D model’s surfaces onto a 2D texture space, defining how images are applied to the model. This guide covers marking seams, unwrapping, checking, and refining the result.

13 October 20265 min read