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Tutorials · Page 18

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Tutorials

Analyze Architectural Videos with the Gemini API: A Step-by-Step Guide

The Gemini API can summarize videos, answer questions about their content, and provide information tied to timestamps. This guide explains how to process architectural and interior videos according to file size and verify the results.

3 October 20265 min read
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Tutorials

3ds Max'ta Shell, Kamera ve MassFX Rigid Body ile Sunum Sahnesi Hazırlama Rehberi

This guide explains step by step how to use the Shell modifier, the Create Camera From View command, and the MassFX_RBody modifier via MAXScript for architectural presentation scenes in 3ds Max.

3 October 20264 min read
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Tutorials

3D Model Generation from a Single Image with Hunyuan3D 2.1: Setup and Usage Guide

Tencent's open-source Hunyuan3D 2.1 model can generate a PBR-textured 3D mesh from a single image. This guide walks through the usage steps from installation to the Gradio interface.

3 October 20263 min read
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Tutorials

Using point clouds in Twinmotion: import and sharing guide

Twinmotion lets you import laser scan point clouds in .e57, .las/.laz, .xyz, .txt and .pts formats as scene objects, work with them using shadow-light and section tools, and share them through Twinmotion Cloud.

2 October 20263 min read
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Tutorials

Setting up ComfyUI and SwarmUI with cloud GPUs: a RunPod and Massed Compute guide

For those whose local graphics card can't handle AI image/video generation models, this guide walks through setting up ComfyUI and SwarmUI on RunPod or Massed Compute cloud GPU services, downloading models, and using multiple GPUs.

2 October 20263 min read
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Tutorials

Creating Architectural Curve Objects in Blender with Add Curve: Extra Objects

The Add Curve: Extra Objects add-on bundled with Blender lets you add parametric curves like spirals, helices and torus knots with a single click; this guide walks through how to use the add-on in architectural visualization step by step.

2 October 20263 min read
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Tutorials

Transferring a 3ds Max model to D5 Render: a guide to live sync with D5 Converter

This tutorial walks step by step through moving 3ds Max scenes into D5 Render, both via direct file import and via live synchronization using the D5 Converter plugin.

2 October 20264 min read
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Tutorials

Creating landscapes in 3ds Max: a step-by-step guide to Forest Pack and Chaos Scatter

This guide walks 3ds Max users through scattering plants, objects and crowds with the Forest Pack and Chaos Scatter plugins, covering everything from installation to advanced clustering settings.

2 October 20264 min read
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Tutorials

Architectural visualization with Nano Banana 2: best prompt techniques and tips

Google's Nano Banana image generation models, offered through the Gemini API, can be used to produce architectural exterior, interior and presentation visuals. This guide explains the differences between the four models and provides architecture-specific sample prompts with English explanations.

2 October 20264 min read
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Tutorials

3D Space Scanning with Gaussian Splatting: Tools and Steps for SketchUp

SketchUp's Gaussian Splats extension is for viewing only; a third-party tool is needed to generate .ply, .splat, or .spz files. This guide walks through mobile, desktop, and AI-based options step by step.

2 October 20264 min read
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Tutorials

Interior design with Runway Gen-4 References: a step-by-step prompt guide

Runway's Gen-4 Image and References tools make it possible to add different furniture images to a single interior photo, producing realistic design alternatives.

2 October 20264 min read
Photorealistic architectural visualization of a modern house at golden hourAI image
Tutorials

Architectural Rendering with FLUX 3 Image: Text-to-Image, Editing and Reference Techniques

Black Forest Labs' FLUX 3 Image API offers text-to-image generation, editing existing images, merging multiple references, and composition control via bounding boxes—all through a single endpoint. This guide walks through step-by-step usage with architectural and interior examples.

2 October 20264 min read
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Tutorials

Architectural visual generation with Wan 2.2 and FLUX Krea Dev: setup and prompt guide

The open-source Wan 2.2 video model and FLUX Krea Dev image model can be installed with one click via SwarmUI and ComfyUI to try out generating concept images and short animations for architectural presentations.

2 October 20264 min read
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Tutorials

A Guide to Organizing Collections and View Layers with Blender Python

The Blender Python API lets you add collections to a scene, group objects, and manage View Layer visibility. This guide explains the key steps and considerations for architectural visualization scenes.

2 October 20265 min read
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Tutorials

How to Create Light Glare in Architectural Renders with Blender’s Glare Node

Blender’s Glare node can add bloom, light beams, and other glow effects to bright areas. This guide explains how to configure the node for architectural renders and use it in a controlled way with layers.

1 October 20265 min read
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Tutorials

Architectural Camera Settings in Blender: Perspective, Framing, and Depth of Field

Blender’s camera tools help control framing in architectural visualization, from perspective and orthographic views to lens shift, depth of field, and panoramic shots. This guide walks through the essential settings step by step.

1 October 20264 min read
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Tutorials

Camera Tracking in Blender: A Guide to Adding 3D Models to Video

Blender’s motion-tracking tools help match 3D elements to footage by solving camera or object movement. This guide covers tracking, scene orientation, and error checking.

1 October 20264 min read
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Tutorials

Architectural Image Generation with Nano Banana 2: Prompting and Editing Guide

Google’s Gemini API guide explains how to generate and edit images with Nano Banana 2 using text and image inputs. This tutorial covers writing prompts for architectural concept work and iteratively refining the results.

1 October 20266 min read
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Tutorials

Architectural Video Creation with Gemini Omni Flash and Veo: A Step-by-Step Guide

Gemini API documentation positions Omni Flash and Veo for different video-generation needs. This guide explains how to write prompts for architectural scenes using clear instructions and iterative editing.

1 October 20266 min read
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Tutorials

How to Distribute Points and Objects on Surfaces with Blender Geometry Nodes

Blender Geometry Nodes lets you create points on a mesh surface and place geometry instances at those points. This guide covers the core workflow, from density and spacing settings to controlling orientation.

1 October 20265 min read
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Tutorials

Texture Baking in Blender Cycles: A Guide to UV, AO, and Normal Maps

We walk through preparing a UV map and bake target for texture baking in Blender Cycles, choosing the right bake type, and reducing seam issues. The method can be used to create textures and lightmaps.

1 October 20265 min read
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Tutorials

Blender Cryptomatte: A Guide to Creating Object and Material Masks

Blender Cryptomatte helps you select objects and materials in a render as separate masks. This guide covers the key steps, from enabling the necessary render passes to creating masks in the Compositor.

1 October 20264 min read
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Tutorials

Turn an Architectural Render into a Video: A Step-by-Step Guide to Gemini Omni

Google’s guides for Gemini Omni and Veo explain how to use an image as the first frame of a video and structure prompts with scene, motion, and camera details. This guide presents a practical workflow for architectural visuals.

1 October 20265 min read
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Tutorials

Rendering Architecture with Unreal Engine Path Tracer: A Step-by-Step Guide

Unreal Engine’s Path Tracer mode and Movie Render Queue can be used together to produce high-quality offline renders of architectural scenes. This guide explains the requirements and core workflow step by step.

1 October 20265 min read