Tips & Guides · Page 5
AI imageCreate a Material Takeoff in Revit: A Step-by-Step Guide
In Revit, a Material Takeoff schedule can be used to list materials or subcomponents in families. Based on Autodesk’s Revit 2025 documentation, this guide explains how to start a schedule and what it is used for.
AI imageRhino 8 Mesh Settings and ShrinkWrap: A Guide to Clean Meshes
Rhino 8’s Mesh and ShrinkWrap tools help create meshes for different purposes from NURBS, SubD, point clouds and other geometry. This guide explains how the settings affect density, accuracy and mesh watertightness.
AI imageCreating Photorealistic Materials in SketchUp: A Step-by-Step Guide for Interiors
SketchUp’s Materials panel lets you edit color, texture, transparency, and photorealistic surface properties. This guide covers the steps for preparing materials in an interior model and checking their appearance.
AI imageArchicad 28 Publisher guide: Preparing PDF, DWG and IFC exports
Archicad 28’s Publisher tool lets you create sets for publishing views and layouts in different formats. This guide covers the basic workflows and key considerations for PDF, DWG, IFC and BIMx exports.
AI imageBlender Extrusion Guide: Using Edit Mode and Geometry Nodes
Blender’s official documentation explains how Edit Mode tools differ from the Extrude Mesh node in Geometry Nodes. This guide covers choosing the right tool for architectural modeling, the essential steps, and key considerations.
AI imageSketchUp Modeling Guide: Follow Me, Components, and Precise Moves
SketchUp’s Follow Me, Component, Move, Position Camera, and Walk tools support a range of tasks, from profile extrusion and precise placement to virtual tours inside a model. This guide explains the essential steps for using them in an architectural modeling workflow.
AI imageV-Ray Sheer Curtain Material: A Guide to Translucent Fabric with 2-Sided
V-Ray’s 2-Sided material controls light coming from behind and the appearance of front and back surfaces in lightweight fabrics such as sheer curtains. Set up the material and adjust translucency using steps from Chaos’s official documentation.
AI imageSectioning and 2D Drawing in Rhino 8: A ClippingPlane Guide
In Rhino 8, you can create section views with ClippingPlane and ClippingSections, then generate 2D drawings with ClippingDrawings. This guide explains depth, direction, labels and update options.
AI imageMaterial Tags and Keynotes in Revit 2024: A Step-by-Step Guide
In Revit 2024, a material tag displays a material’s description, while a material keynote uses information from the keynote table. This guide covers how to choose between the two and how to fix a keynote file path issue.
AI imageV-Ray App SDK rendering workflow: loading scenes, previews and output
Chaos’s V-Ray App SDK documentation explains how to manage the V-Ray engine within an application or in a separate process, covering scene loading, starting a render and saving images. This guide adapts those steps for architectural visualization workflows.
AI imageA Guide to Managing Grasshopper Plug-in Issues and Running Files
Rhino 8’s official help documentation explains how to manage Grasshopper plug-ins, investigate startup issues, and run .gh definitions without displaying the Grasshopper window. This guide brings together the relevant commands and steps.
AI imageOrganize a Layout Workflow with Scrapbooks, Styles, and Panels
LayOut’s scrapbook, Style tool, and panel features help you store reusable layout elements, apply styles across drawings, and organize your workspace. This guide, based on official documentation, explains the essential steps.
AI imageLighting Architectural Renders in Lumion: 7 Steps for Interiors and Exteriors
Lumion’s official documentation explains how to use the sun, sky, Real Skies and different fixture types to control natural and artificial light in architectural renders. This guide brings those tools together in practical workflows for interior and exterior scenes.
AI imageUnreal Engine TSR settings: A performance guide for interior visualization
Unreal Engine’s Temporal Super Resolution (TSR) aims to reduce GPU load by rendering at a lower internal resolution and upscaling the image. This guide explains how to adjust screen percentage and measure the results.
AI imageImprove SketchUp Model Performance: 7 Practical Steps for Architects
For smoother modeling in SketchUp, simplify geometry, turn repeated elements into components, and purge unused data. This guide also covers CAD imports and web version settings.
AI imageRhino 8 QuadRemesh Guide: Quad Mesh and SubD Workflow
As described in Rhino 8’s official documentation, QuadRemesh creates a quad mesh from surfaces, meshes, or SubD objects. This guide covers density, guide curves, hard edges, and SubD conversion.
AI imageETH Zürich Hönggerberg Data Center Replaces Older Facilities
Designed by Penzel Valier in Zürich, the 4,488 m² Hönggerberg Data Center houses ETH Zürich’s server, storage, and communication systems. The building replaces several older facilities.
AI imageUnreal Engine Performance Profiling: A Guide to Stat Commands and Insights
Unreal Engine’s stat commands and Unreal Insights tools help examine CPU, GPU, memory and loading data in games and visualization projects. This guide explains how to capture measurements and evaluate the results.
AI imageProcedural Building Generation in Houdini: The Building Creator Workflow
The method in SideFX’s Building Creator article about Embark Studios builds structures from blockout geometry using modular feature nodes. This guide covers the core steps for design, iteration, and destructible geometry.
AI imageBlender Animation Rendering: A Safer Image Sequence Workflow
Blender’s official manual recommends rendering long or potentially edited animations as separate image frames rather than directly to video. This guide covers the essentials, from output settings to reusing completed frames.
AI imageUN-Habitat 2026 Award: Affordable Housing Approaches from Five Countries
UN-Habitat has announced the five recipients of the 2026 Scroll of Honour. The awards recognize a range of housing solutions, from bamboo construction systems in Myanmar to building blocks made with local and industrial waste in Tunisia.
AI imageA Guide to Preparing Architectural Assets for glTF 2.0 in Blender
Blender’s official documentation explains supported material connections for glTF 2.0 export and ways to organize assets using collections. This guide brings together the key steps to check when preparing architectural models for export.
AI imageBlender Cycles Rendering Guide: Manage Time and Memory Usage
Blender’s Cycles guide explains how render device, tile size, texture caching, and bake settings can be used to manage render time and memory usage. This guide focuses on choosing settings to suit the needs of each scene.
AI imageBlender Shape Keys guide: Manage deformations and animation values
Based on the Blender 5.2 LTS documentation, this guide explains how to manage mesh shapes with Shape Keys, use Relative and Absolute modes, and animate shape changes with keyframes.